Rust Wiki
For the Legacy content, see Workbench (Legacy).

A Workbench is a deployable item required for unlocking and crafting certain items. There are three different tiers of workbench.

When opened, a tech tree can be used to unlock the crafting recipe for items in that tier using Scrap. Standing near one allows items of that tier and below can be crafted, as long as the player has the required materials. Using a higher tier workbench than required results in a shortened crafting time of 50% less for the immediate next tier and caps at 75% less for the second tier above, as long as the player stay in range of the workbench for the crafting duration.

Unlike Blueprints obtained from a Research Table, recipes unlocked from a workbench cannot be traded with another player.

Workbench Level 1[]

Main article: Workbench Level 1

A Workbench Level 1 takes 60 seconds to craft using:

The Workbench Level 1 is required to craft the following items:

Build
Floor Grill Chainlink Fence Gate Chainlink Fence
Garage Door Metal Shop Front Sandbag Barricade
Metal Vertical embrasure Metal horizontal embrasure Metal Window Bars
High External Wooden Gate High External Wooden Wall Small Water Catcher
Wooden Ladder Wood Shutters
Items
Vending Machine Repair Bench Bed
Ceiling Light Chair Fridge
Reactive Target Research Table Work Bench Level 2
Small Wooden Sign Wooden Sign Large Wooden Sign
Huge Wooden Sign One Sided Town Sign Post Table
Resources
Gun Powder
Clothing
T-Shirt Pants Longsleeve T-Shirt
Miners Hat Jacket Shirt
Riot Helmet Snow Jacket - Red Tank Top
Beenie Hat Bucket Helmet
Tools
Salvaged Hammer Hatchet Pick Axe
Satchel Charge
Weapons
Simple Handmade Sight Salvaged Sword Stone Spear
Crossbow Beancan Grenade Nailgun
Revolver Mace Silencer
Double Barrel Shotgun Waterpipe Shotgun Weapon Flashlight
Ammo
Pistol Bullet High Velocity Arrow
Traps
Snap Trap Shotgun Trap Flame Turret

Workbench Level 2[]

Main article: Workbench Level 2

A Workbench Level 2 takes 60 seconds to craft at a Workbench Level 1 using:

The Workbench Level 2 is required to craft:

Build
Concrete Barricade Prison Cell Gate Prison Cell Wall
Large Water Catcher Metal Barricade Ladder Hatch
Items
Large Furnace Drop Box Locker
Small Oil Refinery Search Light Work Bench Level 3
Clothing
Heavy Plate Helmet Heavy Plate Jacket Heavy Plate Pants
Hoodie Boots Coffee Can Helmet
Road Sign Jacket Road Sign Kilt
Tools
Salvaged Axe Salvaged Icepick Survey Charge
Medical
Medical Syringe Large Medkit
Weapons
Python Revolver Flame Thrower F1 Grenade
Semi-Automatic Pistol Semi-Automatic Rifle Pump Shotgun
Thompson Salvaged Cleaver Muzzle Boost
Custom SMG Muzzle Brake Longsword
Ammo
5.56 Rifle Ammo 12 Gauge Buckshot Incendiary Pistol Bullet
HV Pistol Ammo 12 Gauge Slug
Traps
Land Mine Auto Turret
Misc
Metal Blade Empty Propane Tank

Workbench Level 3[]

Main article: Workbench Level 3

A Workbench Level 3 takes 60 seconds to craft at a Workbench Level 2 using:

The Workbench Level 3 is required to craft:

Build
High External Stone Gate Armored Door Armored Double Door
Reinforced Window Bars Reinforced Glass Window
Resources
Explosives
Clothing
Metal Facemask Metal Chest Plate
Tools
Timed Explosive Charge
Weapons
Assault Rifle Bolt Action Rifle Rocket Launcher
MP5A4 4x Zoom Scope Weapon Lasersight
Holosight
Ammo
Incendiary 5.56 Rifle Ammo HV 5.56 Rifle Ammo Explosive 5.56 Rifle Ammo
Rocket High Velocity Rocket
Misc
Gears Metal Pipe Sewing Kit
Metal Spring

Experimentation[]

WorkbenchExperimentation

The Experimentation Interface of a Work Bench 3.

(Outdated information) As of devblog 185, Workbenches can now be used for Blueprint researching as well, with the major difference of yielding random blueprints. Depending on which Workbench you use, you get different random blueprints belonging to the crafting tier of the respective Workbench. For example a Work Bench Level 1 Experiment might yield a Floor Grill blueprint, but not a Large Furnace blueprint.

Mechanics[]

(Outdated information) In order to experiment at a Workbench, simply put the required amount of scrap in the upper slot and press the then appearing "Begin Experiment" button. The Interface will then be locked for a short duration and closing the Workbench's interface will not cancel the experiment. After finishing, a random - previously unknown blueprint to the player initiating the experiment - blueprint will be available in the lower slot.
Note: You need to learn the blueprint before starting another experiment if you don't wish the same blueprint appearing again.

The prices for experimenting at a Workbench vary as their results:

Workbench Tier Scrap Cost
Level 1 75 Scrap
Level 2 300 Scrap
Level 3 1000 Scrap

Trivia[]

  • (Outdated information) Since the duration boost caps at 75% for the second higher tier, a Work Bench Level 3 will provide the same duration boost to a blueprint requiring no Work Bench, as the Work Bench 2 would.