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This document describes how to use the template Template:Infobox-Item. For every item there is a sample below. Feel free to look at the desired samples, however please stick to the values that are found in the information sections of the given type. It is also advisable to stick to the same order as given below as this is the order it appears in the game and will help make editing it in the future easier.

TODO

  • Add smelting (Resource) like cookable (Food) for more detailed info;
  • Add type Explosive:
    • Add radius;
    • Add falloff;
    • Add timetodetonate;

Params to Add

  • attack rate for weapons
  • Can be thrown for weapons
  • Drop rate
  • Gather stats

Information

Possible type values:

  • Ammunition
  • Attire
  • Component
  • Construction
  • Cosmetic
  • Food
  • Item
  • Medical
  • Misc
  • Resource
  • Tool
  • Trap
  • Ranged Weapon
  • Melee Weapon

All parameters

{{Infobox-Item
 | title         = Hunting Jacket
 | description   = A hunting jacket.
 | shortname     = Unknown 
 | stacksize     = Unknown

// Type: Attire
 | type              = Attire
 | equipmentslot     = Chest
 | coldExposure      = N/A
 | heat              = N/A
 | radiationExposure = N/A
 | fall              = N/A
 | electricShock     = N/A
 | explosion         = N/A
 | blunt             = N/A
 | stab              = N/A
 | slash             = N/A
 | bullet            = N/A
 | bite              = N/A

// Type: Ranged Weapon
 | type          = Ranged Weapon
 | firemode      = Single Fire
 | dmghead       = Unknown
 | dmgchest      = Unknown
 | dmgarms       = Unknown
 | dmglegs       = Unknown
 | recoil        = Unknown
 | range         = Unknown
 | capacity      = Unknown
 | ammunition    = {{ItemCount|12 Gauge Buckshot|1}}

// Type: Melee Weapon
 | type          = Melee Weapon
 | dmghead       = Unknown
 | dmgchest      = Unknown
 | dmgarms       = Unknown
 | dmglegs       = Unknown

// Type: Medical
 | type           = Medical
 | medical        = Unknown
 | Hydration      = Unknown
 | Poison         = Unknown
 | Health         = Unknown
 | HealthOverTime = Unknown
 | Bleeding       = Unknown
 | Radiation      = Unknown

// Type: Food
 | type          = Food
 | edible        = Unknown
 | eatCalories   = Unknown
 | eatHydration  = Unknown
 | eatPoison     = Unknown
 | eatHealth     = Unknown
 | cookable      = Unknown
 | cooktime      = Unknown
 | temprange     = Unknown  
 | output        = Unknown

// ALL - Except for Food
 | craftable     = N/A
 | crafttime     = N/A
 | ingredients   = {{ItemCount|Blood|1}}
 | usedinitems   = N/A
}}

Ammunition

{{Infobox-Item
 | title         = HV Pistol Ammo
 | description   = This ammunition travels faster.
 | shortname     = ammo.pistol.hv 
 | stacksize     = 64
 | type          = Ammunition
 | craftable     = Yes
 | crafttime     = 10
 | ingredients   = {{ItemCount|Metal Fragments|10}} {{ItemCount|Gun Powder|20}}
 | usedinitems   = No
}}

Attire

{{Infobox-Item
 | title             = Jacket
 | description       = A rugged jacket.
 | shortname         = jacket
 | stacksize         = 1
 | type              = Attire
 | equipmentslot     = Chest
 | coldExposure      = 10
 | heat              = 0
 | radiationExposure = 5
 | fall              = 0
 | electricShock     = 0
 | explosion         = 0
 | blunt             = 4
 | stab              = 3
 | slash             = 4
 | bullet            = 3
 | bite              = 7
 | craftable         = Yes
 | crafttime         = 30
 | ingredients       = {{ItemCount|Cloth|200}}{{ItemCount|Sewing Kit|2}}
 | usedinitems       = No 
}}


Information

Possible equipmentslot values:

  • Head
  • Chest
  • Hands
  • Legs
  • Feet

Construction

{{Infobox-Item
 | title         = Building Plan
 | description   = A building plan.
 | shortname     = building.planner 
 | stacksize     = 1
 | type          = Construction
 | craftable     = Yes
 | crafttime     = 30
 | ingredients   = {{ItemCount|Paper|1}}
 | usedinitems   = No
}}

Food

{{Infobox-Item
 | title         = Raw Chicken Breast
 | description   = A raw chicken breast.
 | shortname     = chicken.raw
 | stacksize     = 20
 | type          = Food
 | edible        = Yes
 | eatCalories   = 20
 | eatHydration  = 5
 | eatPoison     = 10
 | eatHealth     = 5
 | cookable      = Yes
 | cooktime      = 2s
 | temprange     = 150°C to 250°C 
 | output        = {{ItemCount|Cooked Chicken|1}}
}}

Items

{{Infobox-Item
 | title         = Sleeping Bag
 | description   = A sleeping bag.
 | shortname     = sleepingbag 
 | stacksize     = 1
 | type          = Items
 | craftable     = Yes
 | crafttime     = 30
 | ingredients   = {{ItemCount|Cloth|30}} {{ItemCount|Wood|100}}
 | usedinitems   = No
}}

Medical

{{Infobox-Item
 | title          = Medical Syringe
 | description    = Heal yourself or others with this syringe.
 | shortname      = syringe.medical 
 | stacksize      = 2
 | type           = Medical
 | medical        = Yes
 | Radiation      = -10
 | Poison         = -5
 | Health         = 15
 | HealthOverTime = 20
 | craftable      = Yes
 | crafttime      = 20
 | ingredients    = {{ItemCount|Cloth|15}} {{ItemCount|Metal Fragments|10}} {{ItemCount|Low Grade Fuel|10}}
 | usedinitems    = Yes
 | usedin         = {{ItemCount|Large Medkit|}} 
}}

Misc

{{Infobox-Item
 | title         = Acoustic Guitar
 | description   = A type of instrument.
 | shortname     = fun.guitar
 | stacksize     = 2
 | type          = Misc
 | craftable     = Yes
 | crafttime     = 60
 | ingredients   = {{ItemCount|Wood|50}} {{ItemCount|Cloth|10}}
 | usedinitems   = No
}}

Resources

{{Infobox-Item
 | title         = Charcoal
 | description   = Charcoal from a fire.
 | shortname     = charcoal
 | stacksize     = 1,000
 | type          = Resources
 | craftable     = No
 | crafttime     = 
 | ingredients   = 
 | usedinitems   = Yes
 | usedin        = {{ItemCount|Gun Powder|}}
}}

Tools

{{Infobox-Item
 | title         = Hammer
 | description   = A Hammer, used to upgrade building materials. Right-click for the options.
 | shortname     = hammer 
 | stacksize     = 1
 | tradable      = Unknown
 | type          = Tool
 | craftable     = Yes
 | crafttime     = 15
 | ingredients   = {{ItemCount|Wood|100}}
 | usedinitems   = No 
}}

Traps

{{Infobox-Item
 | title         = Snap Trap
 | description   = A metal trap that can injure people and animals.
 | shortname     = trap.bear
 | stacksize     = 1
 | type          = Traps
 | craftable     = Yes
 | crafttime     = 60
 | ingredients   = {{ItemCount|Metal Fragments|100}}
 | usedinitems   = No
}}

Ranged Weapon

{{Infobox-Item
 | title         = Assault Rifle
 | description   = High damage machine rifle.
 | shortname     = rifle.ak 
 | stacksize     = 1
 | type          = Ranged Weapon
 | firemode      = Full Automatic
 | dmghead       = 100
 | dmgchest      = 51
 | dmgarms       = 11
 | dmglegs       = 
 | recoil        = High
 | range         = 250~400m
 | capacity      = 30
 | ammunition    = {{ItemCount|5.56 Rifle Ammo|}} {{ItemCount|HV 5.56 Rifle Ammo|}} {{ItemCount|Incendiary 5.56 Rifle Ammo|}}
 | modslots      = 3 
 | weaponmods    = {{ItemCount|Silencer|}} {{ItemCount|Weapon Lasersight|}} {{ItemCount|Weapon Flashlight|}} {{ItemCount|Holosight|}} {{ItemCount|4x Zoom Scope|}} {{ItemCount|Muzzle Boost|}} {{ItemCount|Muzzle Brake|}}
 | craftable     = Yes
 | crafttime     = 180
 | ingredients   = {{ItemCount|High Quality Metal|50}} {{ItemCount|Wood|200}} {{ItemCount|Rifle Body|1}} {{ItemCount|Metal Spring|4}}
 | usedinitems   = No
}}


Information

Possible firemode values:

  • Single Fire
  • Burst Fire
  • Semi-Automatic
  • Full Automatic

Possible recoil values:

  • Low
  • Medium
  • High

Melee Weapon

{{Infobox-Item
 | title         = Stone Spear
 | description   = A big pointy stick with some stone on it
 | shortname     = spear.stone
 | stacksize     = 1
 | type          = Melee Weapon
 | dmghead       = 30
 | dmgchest      = 50
 | dmgarms       = 7
 | dmglegs       = 14
 | craftable     = Yes
 | crafttime     = 45
 | ingredients   = {{ItemCount|Wood|300}} {{ItemCount|Stones|100}} {{ItemCount|Cloth|25}}
 | usedinitems   = No
}}

Components

{{Infobox-Item
 | title             = Empty Propane Tank
 | description       = Strong metal object.
 | shortname         = propanetank
 | stacksize         = 5
 | type              = Component
 | craftable         = No
 | usedinitems       = Yes
 | usedin            = {{ItemCount|Flame Thrower|}}{{ItemCount|Water Purifier|}}
}}

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