Rust Wiki
Rust Wiki

Welcome to the Rust Wiki!
Rust is a survival game created by Facepunch Studios. Inspired by games like Minecraft, and other wilderness survival games. – Rust aims to create a hostile environment in which emergent gameplay can flourish.


Rust is a multiplayer game, so there will be other players trying to survive in the same way that you are. Unfortunately for you they can find you, kill you and take your stuff. Fortunately for you – you can kill them and take their stuff. Or maybe you can make friends and help each other survive. Rust’s world is harsh – so you might need to make friends to survive.

New to Rust? Read the user submitted Guides.

Help out the wikia! Extend some stub pages or add some images to pages that need them! Or help us with some tasks on the todo list. Also check out our wiki chat forums.

Main Categories

Unlike other Rust wikis, we have accurate information on BOTH Legacy and Experimental versions of Rust!


Development News

Missions & QoL - - 2021/10/07 18:00

This month's update brings the foundation of the mission system, huge amount of quality of life improvements, a camper vehicle module and much more!MissionsToday we're introducing the first iteration...

September Update - - 2021/09/02 18:01

Underwater Labs ImprovementsSince the Underwater Labs release, we've been following your feedback closely. The majority of feedback was surrounding high loot density and lack of player interaction. We...

Going Deep - - 2021/08/05 18:01

Procedural Underwater LabsThe new underwater labs are fully procedural dungeons that reside on the ocean floor. They will come in a variety of shapes and sizes, and for now, with two entry points. You...

Voice Props DLC Pack - - 2021/07/08 17:29

The Voice Props DLC pack is available today for $12.99! Blast out some music with the Boom Box, intimidate your neighbours with the Megaphone and Microphone Stand, phone a friend (or enemy, or strange...

Wounding Update & Voice Props DLC - - 2021/07/01 18:01

Updated Wounding SystemPlayers now go to a crawling state when wounded in most cases, instead of being fully incapacitated. They can move around slowly and use doors. They also get a bit more health t...
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