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Mineral nodes, not to be confused with the Starting Tool and Weapon known as Rock

Until Devblog 166, the three types of rocks that could be harvested in Rust were all capable of producing all mineral types. After this update, the information below is no longer valid; each type of Node looks different and will only yield a single type of mineral.

Community Update 145 announced a mining minigame, with bright "reflectors" (a light is required to see them at night) appearing on the surface of the rocks; accurately hitting the lights increases the amount mined with each hit (the total mined with a given tool does not change).

Nodes have always only respawned if they were completely mined. This led to a situation where players who wanted a full node's worth of minerals were disappointed to find half-mined nodes. Instead of simply respawning nodes on a timer regardless of how much they had been mined, the developers added a bonus resource of 20% of the entire node's resources when the rock is completely harvested.

Before Devblog 166

Standard Rock

This is the most common type of rock to encounter. It has brown patches throughout.

Mining with different tools will yield the following resources:

Rock icon Stone Pick Axe icon Pick Axe icon Salvaged Icepick icon
Stones icon 243 380 506 497
Metal Ore icon 51 51 101 100
Sulfur Ore icon 15 22 25 25
High Quality Metal Ore icon 0 1 1 1
 

Sulfur Rich Rock

This rock has lighter, yellow-brown patches.

Mining with different tools will yield the following resources:

Rock icon Stone Pick Axe icon Pick Axe icon Salvaged Icepick icon
Stones icon 266 384 499 503
Metal Ore icon 26 40 50 50
Sulfur Ore icon 104 155 200 201
High Quality Metal Ore icon 0 1 1 1
 

Metal Rich Rock

This rock can be identified by its silver coloring, and lack of gold or brown tinting.

Mining with different tools will yield the following resources:

Rock icon Stone Pick Axe icon Pick Axe icon Salvaged Icepick icon
Stones icon 243 388 496 502
Metal Ore icon 240 388 503 502
Sulfur Ore icon 12 21 25 25
High Quality Metal Ore icon 2 3 3 3
 
 
Mechanics
Attack
Damage TypesProjectiles
AnimalsBarrelsBiomesFloraLoot CratesMonumentsRocksTrees
Attack HelicopterAirdropsBuildingCombatCraftingGatheringRaidingRepairingResearching
Food & HungerHealthHydration & ThirstProtectionSleepingSpawning
ExperienceSkill TreeTech Tree
BleedingBuilding PrivilegeComfortInjuredPoisoningRadiationStarvation & DehydrationWarmthWet & DrowningWounded
Farming Rocks Standard
Farming Rocks Metal
Farming Rocks Sulfur
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