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Information accurate as of: 904.83 Update


A craftable type of ammo used in the Rocket Launcher.

Damage and function times[]

Researching[]

The Rocket Blueprint can be researched with:

Damage[]

The number of rockets to kill a player with or without any type of armor is:

  • Far off rocket splash damage: 2 Rockets
  • Close to target splash damage: 1 Rocket
  • Direct hit at any range: 1 Rocket

Damage table[]

The following table compares commonly used explosive devices, in terms of the minimum amount required to destroy a given object:

Explosion icon Wood Tier Icon Stone Tier Icon Sheet Metal Tier Icon Armored Tier Icon Wooden Door icon Sheet Metal Door icon Garage Door icon Armored Door icon Ladder Hatch icon High External Wooden Wall icon High External Stone Wall icon
Timed Explosive Charge icon 1 2 4 8 1 1 2 3 1 2 2
Rocket icon 2 4 8 15 1 2 3 5 2 3 4
High Velocity Rocket icon 5 16 33 65 2 5 12 16 5 9 15
Satchel Charge icon 3 10 23 46 2 4 9 15 4 6 10
Beancan Grenade icon 13 46 112 223 6 18 42 56 18 26 46
F1 Grenade icon 125 250 1000 2000 40 50 120 160 50 250 250
Survey Charge icon 72 289 358 478 19 88 251 334 35 175 433

Resource Breakdown[]

A Rocket can be crafted with:

  • 10 Explosives
  • 150 Gunpowder
  • 2 Metal Pipes

The raw materials required for crafting a Rocket from scratch are:

  • 1400 Sulfur
  • 1950 Charcoal
  • 100 Metal Fragments
  • 30 Low Grade Fuel
  • 2 Metal Pipes

Recycling[]

When placed in a Recycler, Rockets will yield:

Trivia[]

  • Note: There are three different types of rockets:
    • The Incendiary Rocket, painted red, and has the capability to cause fires to buildings/players.
    • The High Velocity Rocket, that has increased range/accuracy, however, does 40% less damage to buildings (75 damage).
  • All rockets laying on the ground share the same view model.
  • Rockets will not explode unless fired from a Rocket Launcher.
  • The Smoke Rocket is no longer available in vanilla rust. It created a thick cloud of smoke to blind enemies, for gaining ground on offense or gaining time on defense.

Gallery[]

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