Animal fat is collected by hatcheting dead animals such as:
Cloth was a material which could be used to craft certain Armor and other essential items.
Cloth was used in crafting the following items:
Explosives are only used to create Explosive Charges.
Along with Supply Signals, Explosives can only be found in airdrop crates, making them one of the rarest items in the game. Once found, explosives can be researched by players and then crafted.
There are no existing blueprints for Explosives.
You can use a research kit on explosives.
The resources required to make Explosives are:
Gunpowder is a resource that can be used to create ammunition.
You need 3 Gunpowder and 1 Metal Fragments to create 9mm Ammo, 1 Gunpowder and 2 Metal Fragments for 556 Ammo, and 5 Gunpowder and 1 Stone for a Handmade Shell. Gunpowder is also used in crafting explosives.
Leather was a material which could be used to craft several mid-tier Armor items.
Leather was used in crafting the following items:
- Leather Helmet
- Leather Vest
- Leather Pants
- Leather Boots
- Small Stash
- Research Kit
- Bolt Action Rifle
- Explosive Charge
Other then being refined in a furnace, metal fragments can be obtained by:
Metal Fragments Crafting
Metal fragments can be crafted into:
Metal ore is a resource that can be obtained by mining the large rocks that spawn in the world.
The actual specific details on what resources spawn where and how are not yet fully understood.
What is known, all resource spawn rates are linked. Meaning that if you only gather metal ore and leave all other resources be, eventually there will be no ore spawning.
Refining Metal Ore
A furnace is used to refine ores.
This is done by adding wood or low grade fuel plus the ore to the furnace. Ignite it and the ores will slowly start to turn into metal fragments. The yield per 2 metal ore is between 3-8 metal fragments with an average of 6 metal fragments.
Paper is a resource found in loot crates and it is craftable if researched.
It costs 100 wood to make a single piece of paper.
Paper is useless. Research Kits previously required paper, but was changed in a legacy update.
Stones are used as a crafting material.
Stones can be obtained by mining Rocks.
Stones are needed to craft:
You can gain sulfur by smelting Sulfur Ore in a furnace, you will obtain on average 4-8 Sulfur per ore.
The actual specific details on what resources drop where and how are not yet fully understood.
What is known, all resource spawn rates are linked. Meaning that if you only gather metal ore and leave all other resources eventually there will be no metal ore spawning.
Wood could be gathered in two ways:
- Players could cut down Trees with the Hatchet, Stone Hatchet or your beginner Rock; doing it this way only earned them 1 Wood every hit (with Rock), or 1 Wood every few hits (with Hatchets), a very slow way to do it. Hitting a tree with a Pick Axe would give them 2 Wood instead of 1 every 2 hits.
- Wood Piles contained huge amounts of easy to harvest Wood: Each wood pile yielded about ~70-100 wood. Therefore wood piles were several times more efficient compared to manually harvesting trees - tools would harvest them even faster.
Wood was essential to craft the following structural and essential items:
- Camp Fire
- Wood Shelter
- Wooden Door
- Wood Storage Box
- Large Wood Storage
- Wood Barricade
- Wood Gate
- Wood Gateway
Note: If the player had access to a Workbench then these crafting times were reduced by 66%.
Unfortunately, the actual specific details on what resources drop where and how are not fully understood. Changes and updates made to Legacy also impeded this understanding, as the drop rates and yields may have been altered over time.
What is known, all resource spawn rates are linked. Meaning that if you only gather wood from Wood Piles and leave all other resources, then eventually there will be less (or no) Wood Piles re-spawning. However, Trees in Legacy could perhaps regenerate their wood after a certain period of time, but this is not confirmed.