Animal Fat
Animal fat is collected by hatcheting dead animals such as:
When using a hatchet on one of these dead animals you will receive a random number of animal fat, while also getting Cloth, Leather, Raw Chicken Breast and Blood. Only Bears drop Leather.
Animal fat is used in the crafting recipe for Low Grade Fuel, which is used for the Furnace, Repair Bench, and Explosives.
Cloth
Cloth was a material which could be used to craft certain Armor and other essential items.
Obtaining
Cloth could be obtained by harvesting Animals. It could also be obtained via loots drops from Mutated Animal and certain Loot Crates.
Crafting
Cloth was used in crafting the following items:
Note: Additionally, it could also be turned into Leather by cooking it in a Furnace.
Explosives
Explosives are only used to create Explosive Charges.
Obtaining Explosives
Along with Supply Signals, Explosives can only be found in airdrop crates, making them one of the rarest items in the game. Once found, explosives can be researched by players and then crafted.
There are no existing blueprints for Explosives.
You can use a research kit on explosives.
Crafting Explosives
The resources required to make Explosives are:
- 20 Gunpowder
- 2 Low Grade Fuel
- 5 Sulfur
- 10 Metal Fragments
15 Explosives, 1 Flare, and 5 Leather can then used to craft an Explosive Charge.
Gunpowder
Gunpowder is a resource that can be used to create ammunition.
You need 3 Gunpowder and 1 Metal Fragments to create 9mm Ammo, 1 Gunpowder and 2 Metal Fragments for 556 Ammo, and 5 Gunpowder and 1 Stone for a Handmade Shell. Gunpowder is also used in crafting explosives.
Leather
Leather was a material which could be used to craft several mid-tier Armor items.
Obtaining
Leather could be obtained by harvesting a Bear. It could also be created by cooking Cloth in a Furnace.
Crafting
Leather was used in crafting the following items:
- Leather Helmet
- Leather Vest
- Leather Pants
- Leather Boots
- Small Stash
- Research Kit
- Bolt Action Rifle
- Explosive Charge
Metal Fragments
Other then being refined in a furnace, metal fragments can be obtained by:
- Airdrops;
- Rad Animals;
- Loot Crates at Radiation Zones.
Metal Fragments Crafting
Metal fragments can be crafted into:
Metal Ore
Metal ore is a resource that can be obtained by mining the large rocks that spawn in the world.
Respawn Rate
The actual specific details on what resources spawn where and how are not yet fully understood.
What is known, all resource spawn rates are linked. Meaning that if you only gather metal ore and leave all other resources be, eventually there will be no ore spawning.
Refining Metal Ore
A furnace is used to refine ores.
This is done by adding wood or low grade fuel plus the ore to the furnace. Ignite it and the ores will slowly start to turn into metal fragments. The yield per 2 metal ore is between 3-8 metal fragments with an average of 6 metal fragments.
Paper
Paper is a resource found in loot crates and it is craftable if researched.
It costs 100 wood to make a single piece of paper.
Paper is useless. Research Kits previously required paper, but was changed in a legacy update.
Stones
Stones are used as a crafting material.
Obtaining
Stones can be obtained by mining Rocks.
Usage
Stones are needed to craft:
- Furnace
- Arrows
- Handcrafted Shells
- Workbench
- Stone Hatchet
Sulfur
You can gain sulfur by smelting Sulfur Ore in a furnace, you will obtain on average 4-8 Sulfur per ore.
Respawn Rate
The actual specific details on what resources drop where and how are not yet fully understood.
What is known, all resource spawn rates are linked. Meaning that if you only gather metal ore and leave all other resources eventually there will be no metal ore spawning.
Sulfur Ore
Sulfur ore is obtained by mining Mineral Rocks using a Melee Weapon. It can be refined to sulfur by putting it in a Furnace.
Wood
Wood was one of the most common, useful and basic resources in Legacy. It could be used to craft Camp Fires, Wood Barricades, Wood Doors and many other items, as seen below.
Finding
Wood could be gathered in two ways:
- Players could cut down Trees with the Hatchet, Stone Hatchet or your beginner Rock; doing it this way only earned them 1 Wood every hit (with Rock), or 1 Wood every few hits (with Hatchets), a very slow way to do it. Hitting a tree with a Pick Axe would give them 2 Wood instead of 1 every 2 hits.
- Wood Piles contained huge amounts of easy to harvest Wood: Each wood pile yielded about ~70-100 wood. Therefore wood piles were several times more efficient compared to manually harvesting trees - tools would harvest them even faster.
Crafting
Wood was essential to craft the following structural and essential items:
- Camp Fire
- Wood Shelter
- Wooden Door
- Wood Storage Box
- Large Wood Storage
- Wood Barricade
- Wood Gate
- Wood Gateway
Wood was also essential for crafting Wood Planks which were necessary to craft wooden structural items such as the Wood Foundation, Wood Wall, etc.
Additionally, Wood was also used to craft Stone Hatchets, Hatchets, Torchs and many other items, as visualized in the Legacy Items category.
Note: If the player had access to a Workbench then these crafting times were reduced by 66%.
Respawn Rate
Unfortunately, the actual specific details on what resources drop where and how are not fully understood. Changes and updates made to Legacy also impeded this understanding, as the drop rates and yields may have been altered over time.
What is known, all resource spawn rates are linked. Meaning that if you only gather wood from Wood Piles and leave all other resources, then eventually there will be less (or no) Wood Piles re-spawning. However, Trees in Legacy could perhaps regenerate their wood after a certain period of time, but this is not confirmed.
Gallery
Wood Storage
Wood Storage (Legacy)