—Information accurate as of: 904.83 Update
The Ceiling Light is a small light that can be mounted on a ceiling. It is a deployable object that provides light when turned on.
Usage[]
The Ceiling Light can be deployed on a horizontal elevated surface, such as a floor tile (ceiling) or wall frame. Once deployed, the Wire Tool can be used to connect a power source to the Ceiling Light via it's 'Power In' port at the top of the wire. More Ceiling Lights can be connected in series via the 'Passthrough' port without the use of a Splitter or Electrical Branch.
The Ceiling Light is used in similar manner to a Lantern. Before electricity was implemented, the Ceiling Light needed Low Grade Fuel as an energy source.
To load fuel into the light or access its storage, mouse over the light and hold the Use button (default "E") and then select "Open". Once the Ceiling Light has fuel, mouse over the light and press the Use button (default "E") to toggle the light on or off. As the light stays on it will gradually burn fuel over time. If it runs out of fuel it will automatically turn off.
Crafting[]
The Ceiling Light can be crafted with:
Trivia[]
- The Ceiling Light emits a downward, white beam of light when turned on.
- It would be best recommended to place one of these in rooms with a really high roof since the lighting is very widespread when placed higher.
- If you shoot or hit the light, it will actually sway like it would in real life.
- The Ceiling Light lasts 10 minutes per each Low Grade Fuel.
- You can calculate how long your Ceiling Light will last by using: Amount of Low Grade Fuel / 6 (This will tell you how long it will last in hours)
Gallery[]

A ceiling light in game.