The Bradley APC is an NPC-controlled Infantry Fighting Vehicle hazard which patrols the Rocket Launch Site and the Materials Extraction Site (Hapis Island only). It is designed as a counterweight to the richness of the loot and seems likely to displace that Monument from favor with players who cannot deal with its challenges.
The model is an "M3 Bradley Armored Personnel Carrier (APC)" - hence the name -, and there is space inside of it. It seems likely this is intended to make it potentially usable by the Scientist NPCs or players when they complete their development stage.
There are more differences between the APC and the Attack Helicopter than there are similarities, including the obvious one. While the Helicopter can see all targets within its range, even at night, but will not shoot at poorly armed and armored players, the APC has blind spots and will attack any and all players. The APC can only be damaged by explosive-type damage, where the Helicopter can be hit by bullet damage as well. The respawn rate of the APC seems to be about one hour[verification needed].
The APC model has two automatic weapons on each side, and one in the rear. The turret displays two rockets, a larger automatic weapon, and a main artillery gun. The coaxial machine gun deals 7 damage per bullet and the main cannon deals approximately 25-30 damage per shell. Bradley is also equipped with a spotlight.
Destroying the APC
There are several locations where you can destroy it from. If you are using Rockets it is recommended to launch from a roof top, as roof tops offer protection from the APC simply by backing away from the after firing. When using Timed Explosive Charges, buildings are your best option, but keep in mind you will have to utilize the APC's blind spots with perfection. Run - place - run - hide.... rinse and repeat as needed.
The cheapest way of destroying the APC currently is using 7 High Velocity Rockets. It is however recommended to bring a few more just in case you miss.
Using three Timed Explosive Charges or 8 Rockets works as well, but it is much more expensive.
Note that the APC will start regenerating its health if left undamaged for at least 5 minutes.
|Damage||Weapon||Amount to Destroy Bradley|
|770 Damage||Timed Explosive Charge||3|
|74 Damage||High Velocity Rocket||7|
|2.5 Damage||Explosive 5.56 Rifle Ammo (using a M249)||616|
|3 Damage||Explosive 5.56 Rifle Ammo (using a Assault Rifle)||513|
*Satchel Charges have a chance to dud. When they do, they will fall to the ground and can be picked up again. This can be very tricky while Bradley is still alive.
Bradley will drop Crates upon destruction with each having a possible loot of: