Barrels are hollow, metal, cylindrical containers and a type of destructible world object found in Experimental Rust. They typically contain low-tier components, 1 scrap and resources, which drop on the ground after the barrel has been demolished. 4 different types of Barrels exist. Spawn locations vary from areas in and around Monuments to Roads to Junk Piles, and usually depend on the Barrel's type. For all types of barrels, there is a chance that no loot may spawn after a player demolishes them. (More so with the Oil Barrel)
Standard Barrel
These unmarked, rust coated Barrels are the most ubiquitous ones and can be found at every Monument, alongside Roads and at Junk Piles. They spawn with 35 Health points and contain items like 1 scrap and components ranging from Wood to other low-tier components.
Biohazard Barrel
This Barrel is a blue, bio-hazard re-skin of the Standard Barrel and as such it inherits the Standard Barrel's properties, except that it has 50 Health points.
Oil Barrel
Rather than containing Items, red Oil Barrels will drop a small amount of Crude Oil, and Low Grade Fuel when destroyed. Oil Barrels have 50 Health point and can be found underneath the Sphere Tank, inside the Lighthouse, in the outermost Hangar at the Airfield and at random trash piles.
Note: There is an Oil Refinery at both the Sphere Tank and Airfield, allowing for refining acquired Crude Oil on the spot.
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Trash Can
Trash cans were a derivative of the Standard Barrel, the only differences being the changed world model and skin, reduced Health points to 35 and lower-tiered loot tables. They were commonly found around the Sphere Tank and Airfield and acted like a strandard barrel that can drop medical supplies like apples and anti-radiation pills.
Barrel Loot
Note: The List below is incomplete. Add newly discovered loot drops accordingly. (Out of Date)
Possible loot from barrels include:
- (All barrels) Scrap
- Crude Oil
- Empty Propane Tank
- Gears
- Metal Blade
- Metal Fragments
- Metal Pipe
- Metal Spring
- Road Signs
- Rope
- Semi Automatic Body
- Sewing Kit
- Sheet Metal
- Tarp
- Wood
- Low Grade Fuel
Mechanics
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Attack
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Damage Types • Projectiles |
Animals • Barrels • Biomes • Flora • Loot Crates • Monuments • Rocks • Trees | |
Attack Helicopter • Airdrops • Building • Combat • Crafting • Gathering • Raiding • Repairing • Researching | |
Food & Hunger • Health • Hydration & Thirst • Protection • Sleeping • Spawning | |
Experience • Skill Tree • Tech Tree | |
Bleeding • Building Privilege • Comfort • Injured • Poisoning • Radiation • Starvation & Dehydration • Warmth • Wet & Drowning • Wounded |